useStore ⚛️
How to use vanilla stores in React
useStore
is a React Hook that lets you use a vanilla store in React.
useStore(storeApi, selectorFn)
Reference
useStore
Signature
useStore<StoreApi<T>, U = T>(storeApi: StoreApi<T>, selectorFn?: (state: T) => U) => UseBoundStore<StoreApi<T>>
Parameters
storeApi
: The instance that lets you access to store API utilities.selectorFn
: A function that lets you return data that is based on current state.
Returns
useStore
returns any data based on current state depending on the selector function. It should
take a store, and a selector function as arguments.
Usage
Using a global vanilla store in React
First, let's set up a store that will hold the position of the dot on the screen. We'll define the
store to manage x
and y
coordinates and provide an action to update these coordinates.
type PositionStoreState = { position: { x: number; y: number } }
type PositionStoreActions = {
setPosition: (nextPosition: PositionStoreState['position']) => void
}
type PositionStore = PositionStoreState & PositionStoreActions
const positionStore = createStore<PositionStore>()((set) => ({
position: { x: 0, y: 0 },
setPosition: (position) => {
set({ position })
},
}))
Next, we'll create a MovingDot
component that renders a div representing the dot. This component
will use the store to track and update the dot's position.
function MovingDot() {
const position = useStore(positionStore, (state) => state.position)
const setPosition = useStore(positionStore, (state) => state.setPositionStore)
return (
<div
onPointerMove={(e) => {
setPosition({
x: e.clientX,
y: e.clientY,
})
}}
style={{
position: 'relative',
width: '100vw',
height: '100vh',
}}
>
<div
style={{
position: 'absolute',
backgroundColor: 'red',
borderRadius: '50%',
transform: `translate(${position.x}px, ${position.y}px)`,
left: -10,
top: -10,
width: 20,
height: 20,
}}
/>
</div>
)
}
Finally, we’ll render the MovingDot
component in our App
component.
export default function App() {
return <MovingDot />
}
Here is what the code should look like:
import { createStore, useStore } from 'zustand'
type PositionStoreState = { position: { x: number; y: number } }
type PositionStoreActions = {
setPosition: (nextPosition: PositionStoreState['position']) => void
}
type PositionStore = PositionStoreState & PositionStoreActions
const positionStore = createStore<PositionStore>()((set) => ({
position: { x: 0, y: 0 },
setPosition: (position) => {
set({ position })
},
}))
function MovingDot() {
const position = useStore(positionStore, (state) => state.position)
const setPosition = useStore(positionStore, (state) => state.setPositionStore)
return (
<div
onPointerMove={(e) => {
setPosition({
x: e.clientX,
y: e.clientY,
})
}}
style={{
position: 'relative',
width: '100vw',
height: '100vh',
}}
>
<div
style={{
position: 'absolute',
backgroundColor: 'red',
borderRadius: '50%',
transform: `translate(${position.x}px, ${position.y}px)`,
left: -10,
top: -10,
width: 20,
height: 20,
}}
/>
</div>
)
}
export default function App() {
return <MovingDot />
}
Using dynamic global vanilla stores in React
First, we'll create a factory function that generates a store for managing the counter state. Each tab will have its own instance of this store.
type CounterState = {
count: number
}
type CounterActions = { increment: () => void }
type CounterStore = CounterState & CounterActions
const createCounterStore = () => {
return createStore<CounterStore>()((set) => ({
count: 0,
increment: () => {
set((state) => ({ count: state.count + 1 }))
},
}))
}
Next, we'll create a factory function that manages the creation and retrieval of counter stores. This allows each tab to have its own independent counter.
const defaultCounterStores = new Map<
string,
ReturnType<typeof createCounterStore>
>()
const createCounterStoreFactory = (
counterStores: typeof defaultCounterStores,
) => {
return (counterStoreKey: string) => {
if (!counterStores.has(counterStoreKey)) {
counterStores.set(counterStoreKey, createCounterStore())
}
return counterStores.get(counterStoreKey)!
}
}
const getOrCreateCounterStoreByKey =
createCounterStoreFactory(defaultCounterStores)
Now, let’s build the Tabs component, where users can switch between tabs and increment each tab’s counter.
const [currentTabIndex, setCurrentTabIndex] = useState(0)
const counterState = useStore(
getOrCreateCounterStoreByKey(`tab-${currentTabIndex}`),
)
return (
<div style={{ fontFamily: 'monospace' }}>
<div
style={{
display: 'flex',
gap: '0.5rem',
borderBottom: '1px solid salmon',
paddingBottom: 4,
}}
>
<button
type="button"
style={{
border: '1px solid salmon',
backgroundColor: '#fff',
cursor: 'pointer',
}}
onClick={() => setCurrentTabIndex(0)}
>
Tab 1
</button>
<button
type="button"
style={{
border: '1px solid salmon',
backgroundColor: '#fff',
cursor: 'pointer',
}}
onClick={() => setCurrentTabIndex(1)}
>
Tab 2
</button>
<button
type="button"
style={{
border: '1px solid salmon',
backgroundColor: '#fff',
cursor: 'pointer',
}}
onClick={() => setCurrentTabIndex(2)}
>
Tab 3
</button>
</div>
<div style={{ padding: 4 }}>
Content of Tab {currentTabIndex + 1}
<br /> <br />
<button type="button" onClick={() => counterState.increment()}>
Count: {counterState.count}
</button>
</div>
</div>
)
Finally, we'll create the App
component, which renders the tabs and their respective counters.
The counter state is managed independently for each tab.
export default function App() {
return <Tabs />
}
Here is what the code should look like:
import { useState } from 'react'
import { createStore, useStore } from 'zustand'
type CounterState = {
count: number
}
type CounterActions = { increment: () => void }
type CounterStore = CounterState & CounterActions
const createCounterStore = () => {
return createStore<CounterStore>()((set) => ({
count: 0,
increment: () => {
set((state) => ({ count: state.count + 1 }))
},
}))
}
const defaultCounterStores = new Map<
string,
ReturnType<typeof createCounterStore>
>()
const createCounterStoreFactory = (
counterStores: typeof defaultCounterStores,
) => {
return (counterStoreKey: string) => {
if (!counterStores.has(counterStoreKey)) {
counterStores.set(counterStoreKey, createCounterStore())
}
return counterStores.get(counterStoreKey)!
}
}
const getOrCreateCounterStoreByKey =
createCounterStoreFactory(defaultCounterStores)
export default function App() {
const [currentTabIndex, setCurrentTabIndex] = useState(0)
const counterState = useStore(
getOrCreateCounterStoreByKey(`tab-${currentTabIndex}`),
)
return (
<div style={{ fontFamily: 'monospace' }}>
<div
style={{
display: 'flex',
gap: '0.5rem',
borderBottom: '1px solid salmon',
paddingBottom: 4,
}}
>
<button
type="button"
style={{
border: '1px solid salmon',
backgroundColor: '#fff',
cursor: 'pointer',
}}
onClick={() => setCurrentTabIndex(0)}
>
Tab 1
</button>
<button
type="button"
style={{
border: '1px solid salmon',
backgroundColor: '#fff',
cursor: 'pointer',
}}
onClick={() => setCurrentTabIndex(1)}
>
Tab 2
</button>
<button
type="button"
style={{
border: '1px solid salmon',
backgroundColor: '#fff',
cursor: 'pointer',
}}
onClick={() => setCurrentTabIndex(2)}
>
Tab 3
</button>
</div>
<div style={{ padding: 4 }}>
Content of Tab {currentTabIndex + 1}
<br /> <br />
<button type="button" onClick={() => counterState.increment()}>
Count: {counterState.count}
</button>
</div>
</div>
)
}
Using scoped (non-global) vanilla store in React
First, let's set up a store that will hold the position of the dot on the screen. We'll define the
store to manage x
and y
coordinates and provide an action to update these coordinates.
type PositionStoreState = { position: { x: number; y: number } }
type PositionStoreActions = {
setPosition: (nextPosition: PositionStoreState['position']) => void
}
type PositionStore = PositionStoreState & PositionStoreActions
const createPositionStore = () => {
return createStore<PositionStore>()((set) => ({
position: { x: 0, y: 0 },
setPosition: (position) => {
set({ position })
},
}))
}
Next, we'll create a context and a provider component to pass down the store through the React
component tree. This allows each MovingDot
component to have its own independent state.
const PositionStoreContext = createContext<ReturnType<
typeof createPositionStore
> | null>(null)
function PositionStoreProvider({ children }: { children: ReactNode }) {
const [positionStore] = useState(createPositionStore)
return (
<PositionStoreContext.Provider value={positionStore}>
{children}
</PositionStoreContext.Provider>
)
}
To simplify accessing the store, we’ll create a React custom hook, usePositionStore
. This hook
will read the store from the context and allow us to select specific parts of the state.
function usePositionStore<U>(selector: (state: PositionStore) => U) {
const store = useContext(PositionStoreContext)
if (store === null) {
throw new Error(
'usePositionStore must be used within PositionStoreProvider',
)
}
return useStore(store, selector)
}
Now, let's create the MovingDot
component, which will render a dot that follows the mouse cursor
within its container.
function MovingDot({ color }: { color: string }) {
const position = usePositionStore((state) => state.position)
const setPosition = usePositionStore((state) => state.setPosition)
return (
<div
onPointerMove={(e) => {
setPosition({
x:
e.clientX > e.currentTarget.clientWidth
? e.clientX - e.currentTarget.clientWidth
: e.clientX,
y: e.clientY,
})
}}
style={{
position: 'relative',
width: '50vw',
height: '100vh',
}}
>
<div
style={{
position: 'absolute',
backgroundColor: color,
borderRadius: '50%',
transform: `translate(${position.x}px, ${position.y}px)`,
left: -10,
top: -10,
width: 20,
height: 20,
}}
/>
</div>
)
}
Finally, we'll bring everything together in the App
component, where we render two MovingDot
components, each with its own independent state.
export default function App() {
return (
<div style={{ display: 'flex' }}>
<PositionStoreProvider>
<MovingDot color="red" />
</PositionStoreProvider>
<PositionStoreProvider>
<MovingDot color="blue" />
</PositionStoreProvider>
</div>
)
}
Here is what the code should look like:
import { type ReactNode, useState, createContext, useContext } from 'react'
import { createStore, useStore } from 'zustand'
type PositionStoreState = { position: { x: number; y: number } }
type PositionStoreActions = {
setPosition: (nextPosition: PositionStoreState['position']) => void
}
type PositionStore = PositionStoreState & PositionStoreActions
const createPositionStore = () => {
return createStore<PositionStore>()((set) => ({
position: { x: 0, y: 0 },
setPosition: (position) => {
set({ position })
},
}))
}
const PositionStoreContext = createContext<ReturnType<
typeof createPositionStore
> | null>(null)
function PositionStoreProvider({ children }: { children: ReactNode }) {
const [positionStore] = useState(createPositionStore)
return (
<PositionStoreContext.Provider value={positionStore}>
{children}
</PositionStoreContext.Provider>
)
}
function usePositionStore<U>(selector: (state: PositionStore) => U) {
const store = useContext(PositionStoreContext)
if (store === null) {
throw new Error(
'usePositionStore must be used within PositionStoreProvider',
)
}
return useStore(store, selector)
}
function MovingDot({ color }: { color: string }) {
const position = usePositionStore((state) => state.position)
const setPosition = usePositionStore((state) => state.setPosition)
return (
<div
onPointerMove={(e) => {
setPosition({
x:
e.clientX > e.currentTarget.clientWidth
? e.clientX - e.currentTarget.clientWidth
: e.clientX,
y: e.clientY,
})
}}
style={{
position: 'relative',
width: '50vw',
height: '100vh',
}}
>
<div
style={{
position: 'absolute',
backgroundColor: color,
borderRadius: '50%',
transform: `translate(${position.x}px, ${position.y}px)`,
left: -10,
top: -10,
width: 20,
height: 20,
}}
/>
</div>
)
}
export default function App() {
return (
<div style={{ display: 'flex' }}>
<PositionStoreProvider>
<MovingDot color="red" />
</PositionStoreProvider>
<PositionStoreProvider>
<MovingDot color="blue" />
</PositionStoreProvider>
</div>
)
}
Using dynamic scoped (non-global) vanilla stores in React
First, we'll create a factory function that generates a store for managing the counter state. Each tab will have its own instance of this store.
import { createStore } from 'zustand'
type CounterState = {
count: number
}
type CounterActions = { increment: () => void }
type CounterStore = CounterState & CounterActions
const createCounterStore = () => {
return createStore<CounterStore>()((set) => ({
count: 0,
increment: () => {
set((state) => ({ count: state.count + 1 }))
},
}))
}
Next, we'll create a factory function that manages the creation and retrieval of counter stores. This allows each tab to have its own independent counter.
const createCounterStoreFactory = (
counterStores: Map<string, ReturnType<typeof createCounterStore>>,
) => {
return (counterStoreKey: string) => {
if (!counterStores.has(counterStoreKey)) {
counterStores.set(counterStoreKey, createCounterStore())
}
return counterStores.get(counterStoreKey)!
}
}
Next, we need a way to manage and access these stores throughout our app. We’ll use React’s context for this.
const CounterStoresContext = createContext(null)
const CounterStoresProvider = ({ children }) => {
const [stores] = useState(
() => new Map<string, ReturnType<typeof createCounterStore>>(),
)
return (
<CounterStoresContext.Provider>{children}</CounterStoresContext.Provider>
)
}
Now, we’ll create a custom hook, useCounterStore
, that lets us access the correct store for a
given tab.
const useCounterStore = <U>(
currentTabIndex: number,
selector: (state: CounterStore) => U,
) => {
const stores = useContext(CounterStoresContext)
if (stores === undefined) {
throw new Error('useCounterStore must be used within CounterStoresProvider')
}
const getOrCreateCounterStoreByKey = useCallback(
() => createCounterStoreFactory(stores),
[stores],
)
return useStore(getOrCreateCounterStoreByKey(`tab-${currentTabIndex}`))
}
Now, let’s build the Tabs component, where users can switch between tabs and increment each tab’s counter.
function Tabs() {
const [currentTabIndex, setCurrentTabIndex] = useState(0)
const counterState = useCounterStore(
`tab-${currentTabIndex}`,
(state) => state,
)
return (
<div style={{ fontFamily: 'monospace' }}>
<div
style={{
display: 'flex',
gap: '0.5rem',
borderBottom: '1px solid salmon',
paddingBottom: 4,
}}
>
<button
type="button"
style={{
border: '1px solid salmon',
backgroundColor: '#fff',
cursor: 'pointer',
}}
onClick={() => setCurrentTabIndex(0)}
>
Tab 1
</button>
<button
type="button"
style={{
border: '1px solid salmon',
backgroundColor: '#fff',
cursor: 'pointer',
}}
onClick={() => setCurrentTabIndex(1)}
>
Tab 2
</button>
<button
type="button"
style={{
border: '1px solid salmon',
backgroundColor: '#fff',
cursor: 'pointer',
}}
onClick={() => setCurrentTabIndex(2)}
>
Tab 3
</button>
</div>
<div style={{ padding: 4 }}>
Content of Tab {currentTabIndex + 1}
<br /> <br />
<button type="button" onClick={() => counterState.increment()}>
Count: {counterState.count}
</button>
</div>
</div>
)
}
Finally, we'll create the App
component, which renders the tabs and their respective counters.
The counter state is managed independently for each tab.
export default function App() {
return (
<CounterStoresProvider>
<Tabs />
</CounterStoresProvider>
)
}
Here is what the code should look like:
import {
type ReactNode,
useState,
useCallback,
useContext,
createContext,
} from 'react'
import { createStore, useStore } from 'zustand'
type CounterState = {
count: number
}
type CounterActions = { increment: () => void }
type CounterStore = CounterState & CounterActions
const createCounterStore = () => {
return createStore<CounterStore>()((set) => ({
count: 0,
increment: () => {
set((state) => ({ count: state.count + 1 }))
},
}))
}
const createCounterStoreFactory = (
counterStores: Map<string, ReturnType<typeof createCounterStore>>,
) => {
return (counterStoreKey: string) => {
if (!counterStores.has(counterStoreKey)) {
counterStores.set(counterStoreKey, createCounterStore())
}
return counterStores.get(counterStoreKey)!
}
}
const CounterStoresContext = createContext<Map<
string,
ReturnType<typeof createCounterStore>
> | null>(null)
const CounterStoresProvider = ({ children }: { children: ReactNode }) => {
const [stores] = useState(
() => new Map<string, ReturnType<typeof createCounterStore>>(),
)
return (
<CounterStoresContext.Provider value={stores}>
{children}
</CounterStoresContext.Provider>
)
}
const useCounterStore = <U,>(
key: string,
selector: (state: CounterStore) => U,
) => {
const stores = useContext(CounterStoresContext)
if (stores === undefined) {
throw new Error('useCounterStore must be used within CounterStoresProvider')
}
const getOrCreateCounterStoreByKey = useCallback(
(key: string) => createCounterStoreFactory(stores!)(key),
[stores],
)
return useStore(getOrCreateCounterStoreByKey(key), selector)
}
function Tabs() {
const [currentTabIndex, setCurrentTabIndex] = useState(0)
const counterState = useCounterStore(
`tab-${currentTabIndex}`,
(state) => state,
)
return (
<div style={{ fontFamily: 'monospace' }}>
<div
style={{
display: 'flex',
gap: '0.5rem',
borderBottom: '1px solid salmon',
paddingBottom: 4,
}}
>
<button
type="button"
style={{
border: '1px solid salmon',
backgroundColor: '#fff',
cursor: 'pointer',
}}
onClick={() => setCurrentTabIndex(0)}
>
Tab 1
</button>
<button
type="button"
style={{
border: '1px solid salmon',
backgroundColor: '#fff',
cursor: 'pointer',
}}
onClick={() => setCurrentTabIndex(1)}
>
Tab 2
</button>
<button
type="button"
style={{
border: '1px solid salmon',
backgroundColor: '#fff',
cursor: 'pointer',
}}
onClick={() => setCurrentTabIndex(2)}
>
Tab 3
</button>
</div>
<div style={{ padding: 4 }}>
Content of Tab {currentTabIndex + 1}
<br /> <br />
<button type="button" onClick={() => counterState.increment()}>
Count: {counterState.count}
</button>
</div>
</div>
)
}
export default function App() {
return (
<CounterStoresProvider>
<Tabs />
</CounterStoresProvider>
)
}
Troubleshooting
TBD